TWO-PIECE
Psyche DMG +10%.
This record turns Version 1.3 facts into a usable progression path. Values are tied to the captured client-data snapshot and should be rechecked after balance patches.
Psyche DMG +10%.
Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
Check the four-piece requirement against the module footprint before committing enhancement resources.
Captured 2026-09-01 from the public Version 1.3 index. Long flavour text and third-party artwork are not reproduced.